Design Principles | Task 1 (Exploration)
03/02/2025 - 17/02/2025 / Week 1 - Week 3
Lim Pei Jiun (0372548)
Design Principles / Bachelor of Design (Honor) in Creative Media
Task 1 (Exploration)
TABLE OF CENTENTS
INTRODUCTION
LECTURES
- Utilising design to convey purposeful messages to a target audience.
- Design must be well thought-out and executed.
- It is important to learn about and apply the elements and principles of design.
- Simplest element of design
- Used as repetitive mark forms a line
- As the point moves in space, other two- and three-dimensional figures and forms are created
- Can be active or static, aggressive or passive, sensual or mechanical.
- Can indicate directions, define boundaries of shapes and spaces, imply volumes or solid masses, and suggest motion or emotion.
- Can grouped to depict qualities of light and shadow and to form patterns and textures
- Expanse within the outline of two-dimensional area or within the three-dimensional object.
- Geometric & organic.
- Geometric tend to be precise and regular
- When form encloses space, the space is called volume.
- Often a major element in sculpture and architecture
- The two-dimensional area is called shape, and the three-dimensional area is called form.
- Tactile qualities of surfaces or to the visual representation of those qualities.
- Can be experienced by touching or through visual suggestion.
- Two categories of texture – actual & simulated or implied
- Indefinable, general receptacle of all things
- The actual space of each picture surface is defined by the two dimensions of height and width
- From the outside, we experience mass. From the inside, we experience volume
- Can be defined as positive (filled space) or negative (empty space).
- The illusion of a three-dimension space can be suggested through depth.
- The visual byproduct of the spectrum of light
- Hue: Colours of the spectrum
- Value: The lightness or darkness from white through greys to black.
- Black and white pigments can be important ingredients in changing colour values.
- Intensity: The purity of a hue.
- Pure hue is the most intense form of a given colour
- Complementary colour schemes are directly opposite each other on the color wheel
- Contrast
- Balance
- Emphasis
- Rules of Third
- Repetition/Pattern/Rhythm
- Movement
- Hierarchy
- Alignment
- Harmony
- Unity
- Proportion
1. Contrast
- juxtaposition of strongly dissimilar element
- provide visual interest, emphasise a point and
express content
Contrast in photography:
- lighting
- colour
- brain is wired to see patterns, logic, structure
- "Gestalt" refers to "shape" and "form" in German
- describe how the human eye perceives visual elements
- show how complex scenes can be reduced to more simple shapes.
- explain how the eyes perceive the shapes as a single
- refers to the distribution of visual weight in a work of design.
- can be symmetrical or asymmetrical.
- Has equal “weight” on equal sides of a centrally placed fulcrum.
- The equal arrangement of elements on either side of the central axis (horizontal or vertical) resulting in bilateral balance.
- Arranging elements equally around a central point results in radial balance.
- Approximate symmetry is when equivalent but not identical forms are arranged around the fulcrum line.
- Unequal visual weight on each side.
- One side of the composition might contain a dominant element, which could be balanced by a couple or more lesser focal points on the other side.
- More dynamic and interesting.
- Offers more visual variety, although it can be more difficult to achieve because the relationships between elements are more complex
- Used to create dominance and focus in a design work.
- Various elements can be used to create emphasis, such as colour, shapes or value, to achieve dominance.
- Could make a work of design seem active.
- Creates rhythm and pattern within the work.
- The way a design leads the eye in, around, and through a composition - the path the eye follows.
- Movement in a visual image comes from the kinds of shapes, forms, lines, and curves that are used.
- The choreography of content in a composition to communicate information and convey meaning.
- Visual hierarchy directs viewers to the most important information first, and identifies navigation through secondary content
- The placement of elements in a way that edges line up along common rows or columns, or their bodies along a common centre.
- Creates a sense of unity and cohesion, which contributes to the design's overall aesthetic and perceived stability.
- Involves the selection of elements that share a common trait.
- The sense that all of the elements of your design fit together. They may fit the same theme, aesthetic style or mood.
- Refers to the repetition of particular elements throughout your design — whether they’re colors, shapes or materials — to pull the look together.
- Actual measurement
- Visual estimates based on comparison
- A sign, shape, or object that is used to represent something else
- Can provide or convey information, equivalent to one or more sentences of text, or even a whole story
- Users and viewers are able to relate to a concept or a brand if the right images are used in a work of design.
- Suitable typeface and strategic positioning of the type will result in visual hierarchy and balance in a work of design.
- Is a method of understanding design that focuses on the visual elements and principles.
- A description and explanation of visual structure for its own sake.
- A critical part of visual literacy, a skill that helps people read and critically interpret images
- Phase 1: Observation
- Phase 2: Analysis
- Phase 3: Interpretation
TASK 1 EXPLORATION
- explains how humans perceive and organize visual information.
- brain organizes individual pieces of information into a meaningful whole.
- Figure-Ground: Observers divide visual elements into foreground and background. For example, in character design, clear outlines can help players quickly distinguish the character from the background.
- Proximity: Elements that are close together are perceived as a group.
- Similarity: Objects with similar characteristics (color, shape, size) are seen as related.
- Continuity: The eye follows a path, line, or curve naturally. For example, roads or guide lines in the game map guide the player's direction of action.
- Closure: The mind fills in missing parts of a design to see a complete shape.
- Common Fate: Elements moving in the same direction are perceived as a unit.
- Symmetry: The human visual system tends to perceive symmetrical objects as complete and stable forms.
- Describes how differences in visual elements help distinguish objects, create focus, and improve perception.
- Helps separate elements in a composition and makes important objects stand out.
- The way certain elements in a design or composition stand out to grab attention.
- Creates visual hierarchy, ensuring viewer focus on what matters most.
- The way visual elements (such as color, shape, size, and texture) are arranged in a composition.
- Makes designs feel organized.
- Ensures elements are readable and clear.
- Using the same or similar elements multiple times within a composition to create unity, consistency, and rhythm.
- Helps reinforce visual identity and guide the viewer's attention effectively.
- Guides the viewer’s eye through a composition, creating a sense of action, flow, or direction.
- Helps direct attention to focal points and improves engagement
- Describe how elements in a composition relate to each other and to the whole
- Harmony ensures that all elements (colors, fonts, shapes, textures) complement each other and work together without unnecessary contrast.
- Unity makes different parts of a design feel connected and part of a single, well-organized composition.
- A visual representation of a concept, idea, word, or sound
- It mainly relies on elements such as shape, color, line, proportion and cultural background.
9. Word and Image
- Combination of text (typography) and images (visual effects)
- Maintain a consistent style, color palette, and mood.
The reason I chose this artwork is that
I really like the Western oil painting style. The story of this painting is
that the Virgin Mary promised to save devout believers from purgatory after
their death. Giovanni Battista Tiepolo uses contrast between light and dark. In
the painting, the Virgin is bathed in golden light, while the souls in
purgatory are immersed in gray flames. This sharp contrast allows the viewer to
focus on the mercy of the Virgin. This use of light and shadow not only
enhances the drama of the picture but also symbolizes the Virgin's mercy that
saves suffering souls.
Besides, I love the dynamic composition
of this painting. The Virgin looks down tenderly on Purgatory, while the souls
raise their heads longing for salvation, making the picture full of power and
tension. The
superb painting skills highlight the key points in the painting and make the
viewer feel sympathetic.
Principles of Design used:
1. Contrast
- The contrast between warm and cold colors reinforces the boundaries between heaven and earth.
- The Madonna is the focal point, positioned at the top center and illuminated by divine light.
- The angel's gesture draws attention to her, reinforcing her importance.
- The elements are connected through color repetition, soft edges, and curved forms, creating a cohesive visual experience.
- Flowing lines and dynamic poses create a sense of upward movement, symbolizing salvation
- This artwork achieves asymmetrical balance, with the Madonna and celestial figures in the upper part and the suffering souls in the lower part.
REFLECTION
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