Game Art Design - Final Project Bakings, Texturing & Rendering for Final Present
08/12/2025 - 08/01/2026 / Week 11 - Week 15 Lim Pei Jiun (0372548) Game Art Design / Bachelor of Design (Honor) in Creative Media Final Project Bakings, Texturing & Rendering for Final Present TABLE OF CENTENTS 1. Introduction 2. Final Project 3. Final Outcome 4. Feedback 5. Reflection INTRODUCTION FINAL PROJECT For final project, we required to finalize our asset by completing texture baking, texturing, rendering, and professional presentation using industry-standard real-time tools. I remade the turntable video because the character in the turnaround video for Project 2 ZBrush was too small. Fig 1.1 Turntable Video (Render) Fig 1.2 Turntable Video (Color Concept) Before importing the character into Adobe Substance 3D Painter, you need to ensure that the high poly and low poly layer names in Maya are aligned. After importing, I found that all my layers were automatically merged together, so I need to go back to Maya to apply the lambert. After doing baking, I...